So last night Indie Game The Meetup finally happened, pretty much everything went off smoothly and, so far as I know, everyone had a great evening.
This is really just my overview of the event and how I think things went, I’m sure it will be a little more blunt than Andy’s blogpost (if he makes one) will be.
Last nights turnout was great, perhaps a little too great… I’m not quite sure what made the Warwick think they could easily get 250 people in that little room downstairs.. we managed but it was a pretty tight fit honestly. Myself, Andy and Hannah are thankful to all who could make it, and sorry to hear from you who were, for various reasons, unable to attend.
One of the people who was unable to attend was Jim from RPS, I had looked forward to thanking him for helping to organize funding for the night in person but I’m still very grateful.
On one hand I think it was great that someone as important as Jim would be attending but on the other hand, as the night progressed, it started to become obvious that if we do it again that perhaps its best not to write his name on the meetup pages. Not because he doesn’t deserve to be there.. because he does, but simply because of the number of people who seem to have come only to speak to Jim.I can understand that people had hopes to perhaps get on the front page of RPS, and honestly this is fine, but the night was for meeting people, not meeting a person. I don’t know if many of these people stayed very long after being told Jim couldn’t make it, but I hope they hung around and spoke to other people after all. Perhaps if we do this again we’ll see if we can get Jim to pretend to… well… not be Jim, this way people will speak to him randomly and if he wants to he can still do a writeup about games he liked without people rushing to him just to get on the website, this way he can still have a good evening without being hassled and just eventually wanting to leave.
I just want to say thankyou to all the developers who showcased their stuff, I didn’t get a chance to play everything myself but it looked like you all had a great evening and appreciated the chance to strut your game design stuff. I would like to apologize for making you guys pack up at 9pm, but for reasons that, to be honest, are a little unclear even to myself Andy and Hannah, we only had the venue officially until 9PM due to some last minute changes with some other bookings.
There seemed to be 2 developers who, for reasons unknown, didn’t show up. Not showing up itself isn’t an issue if we know in advance, but we’d had to turn down other developers due to space constraints & in the end they would have been able to show stuff anyway. So for me, this was a bit lame, if we do something like this again we will try and make more space to fit in more showcase people.
I think the nominated drinks people was a fantastic idea, it got many people networking a lot more and from what I could see, no one spoke to someone specifically for a drinks token. I wish I’d been able to speak to more of the experts myself, I didn’t even see Alex Tutty at all in the end, even though he was there.
A few of you have asked me via twitter if there are any photographs or videos of the night. There are a few from early on, but the venue quickly became too busy to take photos.
Despite the few small issues mentioned above, I feel that the night was a great success and that many of you had a really great time. I saw a lot of networking going on as I wandered about, I even got to speak to quite a few developers myself and shall be checking out their blogs, websites and games shortly after finishing up this post.
I’d like to just thank all the sponsors for contributing so much to such a great night, so thankyou, Paradox, IndieCity, Zero Dependency, Rock Paper Shotgun, Multiplay, Indie Game The Movie, Natural Selection 2, Insert Coin Clothing & Autodesk. Without those guys there would have been no drinks tab at all and you’d all have to pay for your own alcohol, which it appears some of you did anyway.
Another special thanks to Hannah and Andy Esser, myself and Andy organized the event initially but then it expanded and Hannah took on quite a bit of responsibility so I just want to say ‘Thankyou Hannah, I appreciate all your hard work last night, thankyou for everything, and Andy too’.
A final thankyou to everyone who came, you guys were all great and thankyou for contributing by simply showing up and being awesome.
We will be doing something like this again sometime in the future and we hope, if possible to make this a yearly event of sorts, almost like perhaps an Indie Expo that takes place in London. A little unsure on quite how we’ll be going about any of this, but its an idea that’s already been discussed.